![]() ![]() This time when one character loses a round, the losing team is given a handicap in its favor. Like in KOF ’97, the player has a choice between two playing styles: Advance and Extra, with a few slight modifications to Advanced mode (unlike in KOF ’97, the character will resume to normal if the player performs a Super Special Move in MAX state). The gameplay does not differ much from the previous game, KOF ’97. The game was also remade for the PlayStation 2 as The King of Fighters ’98: Ultimate Match, which expands the number of playable characters, further tweaks the gameplay and features a third fighting style option. A Dreamcast version titled The King of Fighters: Dream Match 1999 was released in 1999, featuring backgrounds remade in 3D. KOF ’98 was ported to the Neo-Geo CD in 1998 and for the PlayStation in Japan in 1999. It was advertised by SNK as a “special edition” of the series, as it featured most of the characters who appeared in the previous games (from KOF ’94 to ’97). ![]() It is the fifth game in The King of Fighters series. The King of Fighters 98: The Slugfest, known in Japan as The King of Fighters ’98: Dream Match Never Ends, is a fighting game released by SNK for the Neo Geo arcade and home consoles in 1998. ![]()
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